The new melee ability does 90 damage for headshots and 60 damage for body shots. Strafe jump is the best option for hunters because it allows them to double jump while maintaining horizontal speed and movement. In PVP, players will want to limit their vertical movement as much as possible. Because of how Withering Blade works, players will want to have Gambler's dodge equipped. Gambler's dodge is quicker and will recharge hunter melee abilities if performed near enemies. Marksman's dodge will automatically reload guardians' weapons when performed. Hunters have two different dodge options, Gambler's dodge and Marksman's dodge. The Revenant class includes three new grenades and a new melee ability. The Hunter jump and class abilities have migrated over from the rest of the Hunter subclasses in Destiny 2so players should be familiar with these. To help better navigate these checks and balances, we've decided to dive back into this Guide and keep things fresh concerning Hunters and their best Crucible-based builds. Unfortunately, things can become a bit overpowered (or even underpowered) at times, especially in the realm of PvP. Updated: March 30th, 2021 by Payton Lott: Destiny 2 is constantly adapting as Bungie frantically tries to keep up with new metas and playstyles. RELATED: Destiny 2: How to Complete All Seasonal Challenges for Week 7 Gamers that are not using Revenant will be killed by a guardian who is. Trials and Crucible hunters need to try out the class setup in this article. Even with the nerfs, the Hunter stasis subclass is one of, if not the best in the game. The Hunter stasis abilities were so overpowered that Bungie had to nerf the class just a few weeks after the release of Beyond Light. The Revenant Hunter is versatile, with devastating AOE attacks that both freeze and shatter targets. The subclass allows hunters to slow and freezing targets, helping players dominate in the Crucible. The Hunter variant, named Revenant, is a powerful force in PVP. Destiny 2 introduced the new stasis subclass with Beyond Light expansion.
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